![]() Of course, different people divide it into almost endless steps but to put it blindly instead of thinking about problems and potential solutions, you are forcing your brain to think about one or two options because the effort of doing more fixes on Hi-Fi is still bigger than a small improvement on Low-fi or sketch. It is called aesthetic bias and is well described in this article: The business value of Low-Fi mockups and Sketchesīased on my experience if you won't do Low-fi wireframes you are missing a few steps of the UX process. This flow makes it extremely hard for designers to find usability errors early in the process. ![]() In Figma, you may create nice mood boards, check benchmarks, and go straight to wireframes or even Hi-Fi mockups by using some design system elements. You simply draw something on a paper or tablet, explore new possibilities, and sometimes dive deeper into some shy ideas. Usually, you are doing them really early cause they don’t need much effort. ![]() Let me give you one simple example - Sketches and low-fi wireframes. When you use Figma you forget about basic techniques (I call it the Figma effect). The thing is that Figma is focused on Hi-fidelity design and this has a huge impact on you as a Designer. Nowadays, when you start a new project as a UX Designer you jump right into Figma believing that this is the only tool you need for everything. The problem with Figma and Sketch is that it’s probably too easy to master for beginners (I know! I love them too). ![]()
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